Oppimis­kokonaisuus

””Everyday help” robot”

 

Short description about the project

What’s wrong? Do you have a problem? Is there a problem, challenge or dilemma in your everyday life that you would like to improve? Come up with a new innovation or invention that solves the problem or improves the situation.

Age group

4.-9.

Instructions

The students brainstormed, designed and built a robot in groups on top of the beebot that solves an everyday problem. During the construction, attention was paid to the ecological nature of the product.

Goals

Getting excited about STEAM

Skills

Project work,
ICT skills (e.g. sharing a file, finding a shared file, making a slideshow, adding images, producing text, using a qr code)
Beebot programming
Teamwork skills
Problem solving
Trying different materials and techniques, making things with your hands
Understanding the perspective of sustainable development

Materials and machines needed

Beebots and lots of different recycled materials and craft supplies. Computers for documentation.

Time needed

4-6 hours

Group size

Groups of 3-4